The Intangible Starslip Commission
The new movie was great.
Judge Dredd OC Commission
I’ve been playing Overwatch these days. It really is a great game. I hadn’t realized it’s been out for a year now. I just caught the end of Competitive Season 4 and worked my way pretty close to Diamond maining Mercy. Once I got into her play style I found it quite fun when compared to more spastic characters like Tracer, and a little more nuanced than Reinhardt.
2b, Nier Automata
Great game. Great story. Great character designs. I highly recommend this game.
Zero Suit Samus Aran, Metroid
I recently watched a speed run of Super Metroid that was pretty impressive. So here I am making some artwork of Samus.
The C in CMYK. Part of an 8 piece set.
The M in CMYK. Part of an 8 piece set.
The G in RGB. Part of an 8 piece set.
I suppose this is my last artwork of 2016 and first of 2017. Dang I played me a lot of Pokemon back in the day. I had Red. And I totally caught all 151! I got Mew with the help of a gameshark because there was no way Nintendo was holding a Mew giveaway event anywhere near me as a kid. Though I hear some people have found a glitch that lets you catch one without “cheats”.
Dana Scully, X-Files
I still have yet to watch the most recent mini-series, but the X Files is one of the best shows.
Android 18, Dragon Ball Z
My favourite Android from the Dragon Ball series. This file ended up having way more layers than I usually use. As an experiment it was fun to try to get make the background more detailed, but it certainly adds complexity to the creation process for me. Especially since I hate deleting or merging layers.
Jill Valentine, Resident Evil
Jill Valentine of the Resident Evil series of video games.
Slave Leia, Star Wars
I don’t know why it took me over two decades after having seeing the original Star Wars trilogy for me to draw a picture of Princess Leia. Also, I think it is a bit odd that Jabba the Hut seems to have an obsession with humanoid women. Are his fellow slug monsters not attractive to him? Maybe having a neck that you can put a collar on has something to do with it.
Spider Gwen, Marvel
I love the sleek costume design of Spider Gwen, and personally think Gwen should never have died in the main universe. Spider Gwen is a great consolation though, it would be amazing if she showed up in the movie universe.
I’ve finally got around to colouring my DVa sketch. I tried out a slightly different painting technique for this one that ended up not only being faster, but I also really like how it turned out. Instead of painting each colour individually I did essentially three black and white lighting passes – one for ambient occlusion, one for the direct light, and one for rim. I think the ambient occlusion lends a sense of realism, and the technique is familiar since a lot of 3d rendering programs use AO as well.
I’ve been overdosing a bit on Overwatch the game, especially with the latest halloween update. I feel bad for all the other games I’m not playing. Overwatch is just so good.
Been enjoying this game. I really love all the character designs, especially Tracer. I may do a D.VA artwork too, though I’m not very good playing that character quite yet.
Commander Shepard, Mass Effect
Female Commander Shepard aka “FemShep” from the Mass Effect series of video games.
Tomb Raider, Lara Croft Lounging
Lara Croft. The original Tomb Raider.
Morrigan, Dragon Age Witch of the Wilds
I started playing Dragon Age Inquisition and am quite liking it so far. I also played and loved the first two Dragon Age games.
I finally got around to drawing Tifa. I don’t know why it took me so long because I’ve been a fan of Final Fantasy VII / 7 since it came out on the original Playstation oh so many years ago. I remember playing it at a friends house and being quite enthralled. I also quite liked the “Advent Children” animated movie, which had some really awesome battle scenes.
Revisiting a few characters again to hopefully do them better justice as I improve a little. Power Girl has been a favourite of mine.
Arise: Ghost in the Shell, Motoko Kusinagi
Motoko from the anime reboot of Ghost in the Shell: Arise. This was a 3d sculpt and render that I had left for a while and decided should be finished up. I was also working on a Tachikoma, but for the complexity I want it may end up taking too long, so I’m happy to leave it at this and do some art that isn’t Ghost in the Shell related for a while.
Motoko Kusinagi, Ghost in the Shell
Motoko from the series of anime and manga Ghost in the Shell. This particular outfit was part of the tv series “Stand Alone Complex”.
Rey, Star Wars: The Force Awakens
My favourite character from the new movie. Really looking forward to where they go with the series.
Ellen Ripley, Alien Nostromo Lifeboat Scene
I recently played Alien: Isolation and thought it was amazing, so I went and re-watched all the Alien movies. The first movie was so cool and had some incredible design and style. I got inspired and dug out the Ellen Ripley model I made ages ago and gave it some more love and a proper scene and render. The background was modeled based on the Nostromo lifeboat, and the final image is inspired by that sequence.
Shaak Ti and Ahsoka Tano Tribute Togruta
This is an old model I decided to dig up and give some more love. I did the original render a while ago and didn’t quite end up getting the feeling from it that I was originally aiming for. I’m glad I revisited this since I spent a lot of time on this model back when I made it. It was fun to revisit some of my old techniques and add a dash of new ones for this redux.
The character is inspired by the Togruta alien race from the Star Wars universe. The most notable examples in the cannon are Shaak Ti and Ahsoka Tano. While this character I’ve rendered is neither of those two, she could be construed as sort of an alternate reality version of either.
Ayanami Rei 09 (Dark Plug Suit), and Mark 09 Eva
I decided to do some art of Rei in her dark plug suit and the new Eva she pilots in the latest film. Neon Genesis just doesn’t seem to get old.
Ayanami Rei from Evangelion 3D Sculpt
This was some fan art I did to fill some time. Initially sculpted with Sculptris, then brought in to Blender to be retopologized, textured, rigged, posed, and rendered. Originally I wasn’t planning on doing any retopo, and just, instead, sculpting it into a pose, but I ran into prohibitively slow responsiveness when trying to adjust the very heavy mesh in Blender. And I wasn’t terribly confident in using Sculptris to pose the model. So I ended up recreating the entire mesh with nicer edge flow and quads. Doing so takes time, but at least it does result in a cleaner looking model that has the potential for re-use or updating the pose/animating later should I revisit this.The render itself was done using the plain old Blender internal render engine. No cycles or luxrender. It just seemed easier than having to composite the hair in after the fact, since neither of those engines currently fully support Blender hair.
For anyone unfamiliar with the character, it is Ayanami Rei from the anime “Neon Genesis Evangelion”. It’s been around for a while, and is fairly iconic as far as anime is concerned. Personally I enjoyed it, and would recommend you watch it if you are at all interested in anime in general. Recently they’ve been releasing movies as part of the series, but I always get confused as to what the official continuity is when it comes to shows that flip back and forth between television and movies. Especially when sometimes, the movies are a re-telling of the TV show, or simply abbreviated versions that also sometimes add things. Either way, despite plot convolution, it’s still entertaining.
More pics if you click “Continue Reading”.
Rainbow Camo Fighter Jets
I’ve rendered out a variant of my SU-37 fighter jet model using a different camo scheme with the hopes of possibly entering it into a “colour” themed art show. I quite like the end result. Hopefully people aren’t sick of airplanes yet. Maybe I should do a submarine now? haha
This was a commission of sorts for a friend of mine. Originally intended for a 3d-printed sculpture (and still available as one) on Shapeways, I have now made a 2d print/render with it. The concept is a pig that is also a ninja, perhaps the pig does other things in his spare time, but I can only speculate about that.
Modelled in Sculptris/Blender, rendered with Luxrender/Blender, post-processing in Photoshop.
Wooden Bridge in an Aquarium
Modern Fighter Jet
This is a fighter jet I’ve modelled for a Blendswap contest. It is inspired by the SU-37 flanker series jet made by Russian aircraft company Sukhoi.
The model is fully rigged and textured. Also comes with optional nose-art. Armature movement is automatic where appropriate (landing gear only requires rotating one bone, wheels and turbines spin automatically when moving forward etc.). Detailed instructions are included in the file.